Post by faron on Jan 26, 2009 3:49:11 GMT -5
"Greetings and welcome to the Pharmacy.
Feel free to browse our shelves, we are sure to have your pokemon's medical needs. Be it medicines, or performance enhancing vitamins, you needn't worry about not finding it.
Please, if you have any questions, do not hesitate to ask me, I'll try to answer them as best I can."
Speed Pill
350 ea.
These conviniently packaged little pills temporarily enhances your pokemon's reaction time and overall speed, however, leaves them rather tired after the effects have worn off.
Focus Pill
350 ea.
These conviniently packaged pills temporarily enhance your pokemon's special capabilities, however leaves them somewhat confused after the effects have worn off.
Accuracy Pill
950 ea.
These conviniently packaged pills temporarily enhance your pokemon's ability to accurately hit it's opponent, however leaves them with a pounding headache after the effects have worn off.
Endurance Pill
550 ea.
These conviniently packaged pills temporarily enhance your pokemon's ability withstand pain and gives them more energy to burn, however leaves them suceptible to pain after the effects have worn off.
Offense Pill
550 ea.
These conviniently packaged pills temporarily enhance your pokemon's strength and stamina, however leaves them very sore after the effects have worn off.
Dire Pill
650 ea.
These conviniently packaged pills temporarily enhance your pokemon's abilities to locate flaws and weak points in their opponents, however leaves them severly disorientated after the effects have worn off.
Guardian Pill
700 ea.
These conviniently packaged pills temporarily enhance your pokemon's abilities to guard against attacks that would be detrimental to their mental health, however leaves them severly disorientated after the effects have worn off.
Anesthetic fighter
250 ea.
Fights off anasthesia, not reccomended for pokemon in need of constant sleep.
Burn Salve
250 ea.
When spead on a pokemon's burn, causes the area to heal at a much faster rate.
Muscle Cream
200 ea.
Loosens a pokemon's tense and cramped muscles, bringing them back up to speed, not reccomended for naturally slow pokemon.
Warming Salve
250 ea.
Warms a pokemon suffering from hypothermia, not reccomended for ice pokemon.
Antivenom
100 ea.
A serum designed to fight off most poisons. Must be administered within two hours of poisoning, is not reccomended for poison type pokemon, does not counteract man made poisons.
Protein
9800 ea.
=n-n= will finish later...sleep first.